Utilisateur
Study of impact that individuals, groups, and structure have on behaviour in orgs
Behaviours go unquestioned
system of shared meaning held by members that distingishes the org from other orgs
Starts with founder. then hiring employees impacts it further
negative environment
Institutionalization, Barriers to change, Barriers to diversity, Barriers to aquisitions or mergers
Culture is slow to change
Culture minimizes the diversity
Company's cultures dont mesh
Not good/bad, the unification of the employees
Input > Process > Outcomes > Input etc
Examines relationships, Based on scientific evidence
Applying knowledge to better org effectiveness
Motivation, Leadership, Communication skill, Group structure and processes, attitude development and perception, Change processes, Conflict and Negotiation, Work Design
Bases decisions on best avalaible scientific evidence
gut feeling, improves with experience
Extensive uses of statistical compilation and analysis
seek those who fit within
Top management- establish norms of behaviour by their actions
Socialization
Pre arrival > Encounter > Metamorphisis > A. Productivity B. Commitment C. Turnover
Formal vs Informal
Individual vs Collective
Fixed vs Variable
Serial vs Random
Investiture vs Divesture
Invest... the qualifications and qualities are good for the newcomer
Divest... molds the newcomer to fit
Serial- use of role models who train and encourage ex. mentoring
Random- left on your own to figure out
Informal- put right into the work
Formal - some sort of training
Fixed- timetable for promotions
Variable- promoted when fit enough
Stereotyping
Discounting
Sexual Harassment
Discriminitory Policies
Intimidation
Mockery and Insults
Exclusion
Incivility
Disrespectful Treatment
Excluding people from events, discussions etc
Jokes and negative stereotypes
Threats, Bullying directed at members of a specific group
overgeneralization of people in a specific group
Invalidating someones opinions, perspectives etc
unwanted sexual advances
Actions taken to deny equal opportunity
Stories
Language
Ritual
ceremonies
physical structures
Material Symbols
Stories told within group ex. myths,legends etc
Routines that occur daily/weekly
Formal events
Logos, recognizable images in relation to the company
Slang, slogans etc used within Org
Building and office designs
Amount of differences within a group of people
Things that you cant change
Age
Gender
Race
Disabilites
Sex orientation
Things you can change
Geographic Location
Work experience
family status
income
religion
education
minimizes discrimination
more perspectives
skills
ideas
etc
Misscomunication
Misunderstanding
Conflict
Surface Level
Deep Level
Things you cant see
Must know someone to find out this kind of diversity
visible differences
Caused by specific event
Recognized by facial expressions
Caused by general event
sometimes unclear
not indicated by facial expressions
Cognititive
Affective
Behavioural
"my supervisor promoted THAT GUY?? Thats unfair"
Evaluation
I dislike my supervisor
Feeling
complains about supervisor
action
mental conflict when your beliefs dont line up with your actions
Displaying different emotion than what is felt
Inconsistencies between emotions people feel and the emotions they project
Mental tension caused by situation
Set of characteristics, qualities, traits in a person
Hereditaty
Environment
Extraversion
agreeableness
conscientiousness
emotional stability
openness to experience
Extraversion/Intraversion
Sensing/intuitive
Thinking/feeling
Judging/percieving
Power Distance
Individualism vs Collectivism
Masculinity vs Feminism
Uncertainty Avoidance
Long term vs Short term
Narcissism
Machavellianism
Psycopathy
emotionally distant
self entitled
lacks care for others
Ability to Produce Ideas
Creative Cause
Creative Behaviour
Creative outcome
Problem Formulation
Info Gathering
info generation
Info evlauation
Process where individuals organize and interpret different things
Behaviour is controlled by the person
Environmnet affects the decisions
Halo effect- one good thing make the person good
Stereotyping
Contrast effects- reaction affected by someone recently encountered
Overconfidence
Anchoring - The original info is always right
Confirmation Bias- only looks for things that prove them right
Utalitarianism- most good for most people
Rights- decisions consistent with fundamental liberties and priveleges
Justice- Enforce rule fairly